![]() Huanghe lacks dpm and the smoke gimmick can be a curse or a blessing if your team breaks vision. You can go full secondaries, which is fun and makes her unique to play, but if things go south in an OP, it could be hard to keep her working throughout the game, especially compared to stronger survivability choices like Warspite or Repulse. PEF on the other hand is a good choice, but depends a lot on your captain. ![]() ![]() She is hard to play, lacks effectiveness and her gimmicks are mostly not needed in OPs. She may not be the most effective T6 BB in OPs, but she surely is the most fun one to play.īéarn is generally advised against, like in your previous thread. The ships i have interested: Béarn, Ise and Prinz Eitel Friedrich. Once you know the spawn points and the AI's targeting practice, staying alive is not an issue. Devonshire is way better for ops, imo, but I would still prefer light cruisers. Devonshire has noticeably better HE than London (more damage and higher fire chance, I guess you could call that one improved), as well as better AP shells, a bit more range, reloads faster and has a standard heal instead of London's minitiature one. One London HE shell does 50 more max damage than one of Pensacola's HE shells and London has only 8 guns guns at the same reload. Not sure why you would call London's HE "improved". I rather stay afloat, and London has reliable tools to do so.Īlthough I guess you could also use the techtree Devonshire, which is pretty similar to London. Light cruisers may have a better DPM, but also sink quicker. Plus I do find the increased armor, hitpoints and heal very useful. London has improved HE and I find it doing reliable damage in operations.
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